In all cases I’ll give you a map to show where to tick off each target. Some you may simply come across while running the MSQ, others maybe not. This time around you have a selection of animal, voidsent, undead and your first (not undead) humanoid targets. As you level, make sure to tick these targets off as the Hunting Log is a great source of extra EXP on top of the MSQ. Increases DEF of all allies within range by 10 (30 if the ally is a critter).Welcome to the next in my series, this time covering the Gladiator Hunting Log Rank 2 in FFXIV. Increases caster ATK by 10 and DEF by 5 for every 5% of HP lost. Increases ATK of all allies within range by 20 (40 if the ally is a monster). Removes beneficial effects from all enemies and allies within range. Inflicts a weakness to critters on all enemies within range. Reduces movement speed of all enemies within range by 70%. Reduces minion summoning recast time by 50%. Restores 100 HP to all allies within range (150 if the ally is a poppet). Removes all beneficial effects from all enemies and allies within range. Inflicts a weakness to poppets on all enemies within range. Increases DEF of all allies within range by 10 (30 if the ally is a poppet). Transports action party to the central summoning Gate. Grants action party the ability to deal extra damage to Arcana Stones. Increases ATK of all allies within range by 20 (40 if the ally is a gadget). Duration: 6sĬhanges action party auto-attacks to area of effect attacks. Increases DEF of all allies within range by 10 (30 if the ally is a monster). Increases ATK of all allies within range by 20 (40 if the ally is a critter). Removes all beneficial effects from all enemies within range. Increases action party movement speed by 30%. Inflicts a weakness to monsters on all enemies within range. Reduces ATK of all enemies within range by 50%. Sets a trap that, when triggered, delivers an attack with a potency of 180 to all enemies within range. Sets a trap that, when triggered, delivers an attack with a potency of 260 to all enemies within range. Renders the action party immune to all attacks by poppets. The action party is immediately withdrawn from the playing field after execution. Increases ATK and DEF of all allies within range by 40. Duration: 5sĭelivers 5% damage to the nearest enemy Arcana Stone. Renders all allies within range immune to attacks by monsters. Duration: 10sĭelivers an attack with a potency of 90 to all enemies within range. Duration: 6sĭelivers an attack with a potency of 80 to all enemies within range while reducing DEF by 13%. Reduces DEF of all enemies within range by 25%. Reduces action points of all enemies within range by 50% of the maximum value.ĭelivers 10 points of damage every second to all enemies within range. Removes all detrimental effects from all allies within range. Duration: 6sīinds all enemies within range. Reduces ATK of all enemies within range by 40%. Reduces DEF of all enemies within range by 50%. Grants 10 action points to all allies within range who do not have similar actions.ĭelivers an attack with a potency of 230 to all enemies within range. Action typeĭelivers an attack with a potency of 300 to all enemies within range. You can also filter results by type with the drop-down menu below. Shift + Click on a second (or more) column to multi-sort. Click on any column header below to sort Special Actions.
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